One complete team mystery. Read each clue, discuss it, and solve the case together.

The trophy is on the activity-room table.
Staff says, “Please put it in the locked cabinet.”
The table is empty. Who safely moved it?
Tap a box to change it: No (ruled out) → Maybe → Yes → blank.
Each team picks who they think it is and the one clue that convinced them. Both are needed.
For your consumer logs. Nothing here is saved anywhere — copy it, paste it, and it's gone when you leave.